#include "ui_local.h"
Include dependency graph for ui_cinematics.c:

Go to the source code of this file.
Data Structures | |
| struct | cinematicsMenuInfo_t |
Defines | |
| #define | ART_BACK0 "menu/art/back_0" |
| #define | ART_BACK1 "menu/art/back_1" |
| #define | ART_FRAMEL "menu/art/frame2_l" |
| #define | ART_FRAMER "menu/art/frame1_r" |
| #define | ID_BACK 10 |
| #define | ID_CIN_END 20 |
| #define | ID_CIN_IDLOGO 11 |
| #define | ID_CIN_INTRO 12 |
| #define | ID_CIN_TIER1 13 |
| #define | ID_CIN_TIER2 14 |
| #define | ID_CIN_TIER3 15 |
| #define | ID_CIN_TIER4 16 |
| #define | ID_CIN_TIER5 17 |
| #define | ID_CIN_TIER6 18 |
| #define | ID_CIN_TIER7 19 |
| #define | VERTICAL_SPACING 30 |
Functions | |
| void | UI_CinematicsMenu (void) |
| void | UI_CinematicsMenu_BackEvent (void *ptr, int event) |
| void | UI_CinematicsMenu_Cache (void) |
| void | UI_CinematicsMenu_Event (void *ptr, int event) |
| void | UI_CinematicsMenu_f (void) |
| void | UI_CinematicsMenu_Init (void) |
Variables | |
| char * | cinematics [] |
| cinematicsMenuInfo_t | cinematicsMenuInfo |
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Definition at line 26 of file ui_cinematics.c. |
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Definition at line 27 of file ui_cinematics.c. |
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Definition at line 28 of file ui_cinematics.c. Referenced by Controls_Cache(), Demos_Cache(), PlayerSettings_Cache(), Preferences_Cache(), SystemConfig_Cache(), UI_CinematicsMenu_Cache(), UI_DisplayOptionsMenu_Cache(), UI_LoadConfig_Cache(), UI_ModsMenu_Cache(), UI_NetworkOptionsMenu_Cache(), UI_SetupMenu_Cache(), and UI_SoundOptionsMenu_Cache(). |
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Definition at line 29 of file ui_cinematics.c. Referenced by Controls_Cache(), Demos_Cache(), PlayerSettings_Cache(), Preferences_Cache(), SystemConfig_Cache(), UI_CinematicsMenu_Cache(), UI_DisplayOptionsMenu_Cache(), UI_LoadConfig_Cache(), UI_ModsMenu_Cache(), UI_NetworkOptionsMenu_Cache(), UI_SetupMenu_Cache(), and UI_SoundOptionsMenu_Cache(). |
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Definition at line 33 of file ui_cinematics.c. |
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Definition at line 43 of file ui_cinematics.c. |
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Definition at line 34 of file ui_cinematics.c. |
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Definition at line 35 of file ui_cinematics.c. |
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Definition at line 36 of file ui_cinematics.c. |
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Definition at line 37 of file ui_cinematics.c. |
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Definition at line 38 of file ui_cinematics.c. |
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Definition at line 39 of file ui_cinematics.c. |
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Definition at line 40 of file ui_cinematics.c. |
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Definition at line 41 of file ui_cinematics.c. |
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Definition at line 42 of file ui_cinematics.c. |
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Definition at line 31 of file ui_cinematics.c. |
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Definition at line 333 of file ui_cinematics.c. References cinematicsMenuInfo, cinematicsMenuInfo_t::menu, UI_CinematicsMenu_Init(), and UI_PushMenu(). Referenced by Main_MenuEvent(), and UI_CinematicsMenu_f(). 00333 {
00334 UI_CinematicsMenu_Init();
00335 UI_PushMenu( &cinematicsMenuInfo.menu );
00336 }
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Definition at line 84 of file ui_cinematics.c. References UI_PopMenu(). 00084 {
00085 if( event != QM_ACTIVATED ) {
00086 return;
00087 }
00088 UI_PopMenu();
00089 }
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Definition at line 320 of file ui_cinematics.c. References ART_BACK0, ART_BACK1, ART_FRAMEL, ART_FRAMER, and trap_R_RegisterShaderNoMip(). Referenced by UI_Cache_f(), and UI_CinematicsMenu_Init(). 00320 {
00321 trap_R_RegisterShaderNoMip( ART_BACK0 );
00322 trap_R_RegisterShaderNoMip( ART_BACK1 );
00323 trap_R_RegisterShaderNoMip( ART_FRAMEL );
00324 trap_R_RegisterShaderNoMip( ART_FRAMER );
00325 }
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Definition at line 97 of file ui_cinematics.c. References cinematics, uiStatic_t::demoversion, EXEC_APPEND, n, trap_Cmd_ExecuteText(), trap_Cvar_Set(), uis, and va(). 00097 {
00098 int n;
00099
00100 if (event != QM_ACTIVATED)
00101 return;
00102
00103 n = ((menucommon_s*)ptr)->id - ID_CIN_IDLOGO;
00104 trap_Cvar_Set( "nextmap", va( "ui_cinematics %i", n ) );
00105 if( uis.demoversion && ((menucommon_s*)ptr)->id == ID_CIN_END ) {
00106 trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; cinematic demoEnd.RoQ 1\n" );
00107 }
00108 else {
00109 trap_Cmd_ExecuteText( EXEC_APPEND, va( "disconnect; cinematic %s.RoQ\n", cinematics[n] ) );
00110 }
00111 }
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Definition at line 344 of file ui_cinematics.c. References atoi, cinematicsMenuInfo, _tag_menuframework::items, cinematicsMenuInfo_t::menu, Menu_SetCursorToItem(), n, UI_Argv(), and UI_CinematicsMenu(). Referenced by UI_ConsoleCommand(). 00344 {
00345 int n;
00346
00347 n = atoi( UI_Argv( 1 ) );
00348 UI_CinematicsMenu();
00349 Menu_SetCursorToItem( &cinematicsMenuInfo.menu, cinematicsMenuInfo.menu.items[n + 3] );
00350 }
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Initial value: {
"idlogo",
"intro",
"tier1",
"tier2",
"tier3",
"tier4",
"tier5",
"tier6",
"tier7",
"end"
}
Definition at line 66 of file ui_cinematics.c. Referenced by UI_CinematicsMenu_Event(). |
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Definition at line 64 of file ui_cinematics.c. Referenced by UI_CinematicsMenu(), UI_CinematicsMenu_f(), and UI_CinematicsMenu_Init(). |
1.3.9.1