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ui_preferences.c File Reference

#include "ui_local.h"

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Data Structures

struct  preferences_t

Defines

#define ART_BACK0   "menu/art/back_0"
#define ART_BACK1   "menu/art/back_1"
#define ART_FRAMEL   "menu/art/frame2_l"
#define ART_FRAMER   "menu/art/frame1_r"
#define ID_ALLOWDOWNLOAD   137
#define ID_BACK   138
#define ID_CROSSHAIR   127
#define ID_DRAWTEAMOVERLAY   136
#define ID_DYNAMICLIGHTS   132
#define ID_EJECTINGBRASS   130
#define ID_FORCEMODEL   135
#define ID_HIGHQUALITYSKY   129
#define ID_IDENTIFYTARGET   133
#define ID_SIMPLEITEMS   128
#define ID_SYNCEVERYFRAME   134
#define ID_WALLMARKS   131
#define NUM_CROSSHAIRS   10
#define PREFERENCES_X_POS   360

Functions

void Crosshair_Draw (void *self)
void Preferences_Cache (void)
void Preferences_Event (void *ptr, int notification)
void Preferences_MenuInit (void)
void Preferences_SetMenuItems (void)
void UI_PreferencesMenu (void)

Variables

preferences_t s_preferences
const char * teamoverlay_names []


Define Documentation

#define ART_BACK0   "menu/art/back_0"
 

Definition at line 37 of file ui_preferences.c.

#define ART_BACK1   "menu/art/back_1"
 

Definition at line 38 of file ui_preferences.c.

#define ART_FRAMEL   "menu/art/frame2_l"
 

Definition at line 35 of file ui_preferences.c.

#define ART_FRAMER   "menu/art/frame1_r"
 

Definition at line 36 of file ui_preferences.c.

#define ID_ALLOWDOWNLOAD   137
 

Definition at line 52 of file ui_preferences.c.

Referenced by Preferences_Event().

#define ID_BACK   138
 

Definition at line 53 of file ui_preferences.c.

#define ID_CROSSHAIR   127
 

Definition at line 42 of file ui_preferences.c.

Referenced by Preferences_Event().

#define ID_DRAWTEAMOVERLAY   136
 

Definition at line 51 of file ui_preferences.c.

Referenced by Preferences_Event().

#define ID_DYNAMICLIGHTS   132
 

Definition at line 47 of file ui_preferences.c.

Referenced by Preferences_Event().

#define ID_EJECTINGBRASS   130
 

Definition at line 45 of file ui_preferences.c.

Referenced by Preferences_Event().

#define ID_FORCEMODEL   135
 

Definition at line 50 of file ui_preferences.c.

Referenced by Preferences_Event().

#define ID_HIGHQUALITYSKY   129
 

Definition at line 44 of file ui_preferences.c.

Referenced by Preferences_Event().

#define ID_IDENTIFYTARGET   133
 

Definition at line 48 of file ui_preferences.c.

Referenced by Preferences_Event().

#define ID_SIMPLEITEMS   128
 

Definition at line 43 of file ui_preferences.c.

Referenced by Preferences_Event().

#define ID_SYNCEVERYFRAME   134
 

Definition at line 49 of file ui_preferences.c.

Referenced by Preferences_Event().

#define ID_WALLMARKS   131
 

Definition at line 46 of file ui_preferences.c.

Referenced by Preferences_Event().

#define NUM_CROSSHAIRS   10
 

Definition at line 55 of file ui_preferences.c.

#define PREFERENCES_X_POS   360
 

Definition at line 40 of file ui_preferences.c.

Referenced by Preferences_MenuInit().


Function Documentation

void Crosshair_Draw void *  self  )  [static]
 

Definition at line 177 of file ui_preferences.c.

References menucommon_s::bottom, preferences_t::crosshairShader, _tag_menuframework::cursor, menulist_s::curvalue, menucommon_s::flags, menulist_s::generic, menucommon_s::left, listbar_color, menucommon_s::menuPosition, menucommon_s::name, menucommon_s::parent, qboolean, menucommon_s::right, s, s_preferences, SMALLCHAR_WIDTH, menucommon_s::top, UI_BLINK, UI_CENTER, UI_DrawChar(), UI_DrawHandlePic(), UI_DrawString(), UI_FillRect(), UI_RIGHT, UI_SMALLFONT, menucommon_s::x, x, menucommon_s::y, and y.

00177                                          {
00178     menulist_s  *s;
00179     float       *color;
00180     int         x, y;
00181     int         style;
00182     qboolean    focus;
00183 
00184     s = (menulist_s *)self;
00185     x = s->generic.x;
00186     y = s->generic.y;
00187 
00188     style = UI_SMALLFONT;
00189     focus = (s->generic.parent->cursor == s->generic.menuPosition);
00190 
00191     if ( s->generic.flags & QMF_GRAYED )
00192         color = text_color_disabled;
00193     else if ( focus )
00194     {
00195         color = text_color_highlight;
00196         style |= UI_PULSE;
00197     }
00198     else if ( s->generic.flags & QMF_BLINK )
00199     {
00200         color = text_color_highlight;
00201         style |= UI_BLINK;
00202     }
00203     else
00204         color = text_color_normal;
00205 
00206     if ( focus )
00207     {
00208         // draw cursor
00209         UI_FillRect( s->generic.left, s->generic.top, s->generic.right-s->generic.left+1, s->generic.bottom-s->generic.top+1, listbar_color ); 
00210         UI_DrawChar( x, y, 13, UI_CENTER|UI_BLINK|UI_SMALLFONT, color);
00211     }
00212 
00213     UI_DrawString( x - SMALLCHAR_WIDTH, y, s->generic.name, style|UI_RIGHT, color );
00214     if( !s->curvalue ) {
00215         return;
00216     }
00217     UI_DrawHandlePic( x + SMALLCHAR_WIDTH, y - 4, 24, 24, s_preferences.crosshairShader[s->curvalue] );
00218 }

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void Preferences_Cache void   ) 
 

Definition at line 398 of file ui_preferences.c.

References ART_BACK0, ART_BACK1, ART_FRAMEL, ART_FRAMER, preferences_t::crosshairShader, n, s_preferences, trap_R_RegisterShaderNoMip(), and va().

00398                                {
00399     int     n;
00400 
00401     trap_R_RegisterShaderNoMip( ART_FRAMEL );
00402     trap_R_RegisterShaderNoMip( ART_FRAMER );
00403     trap_R_RegisterShaderNoMip( ART_BACK0 );
00404     trap_R_RegisterShaderNoMip( ART_BACK1 );
00405     for( n = 0; n < NUM_CROSSHAIRS; n++ ) {
00406         s_preferences.crosshairShader[n] = trap_R_RegisterShaderNoMip( va("gfx/2d/crosshair%c", 'a' + n ) );
00407     }
00408 }

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void Preferences_Event void *  ptr,
int  notification
[static]
 

Definition at line 107 of file ui_preferences.c.

References preferences_t::allowdownload, preferences_t::brass, preferences_t::crosshair, menuradiobutton_s::curvalue, menulist_s::curvalue, preferences_t::drawteamoverlay, preferences_t::dynamiclights, preferences_t::forcemodel, preferences_t::highqualitysky, ID_ALLOWDOWNLOAD, ID_BACK, ID_CROSSHAIR, ID_DRAWTEAMOVERLAY, ID_DYNAMICLIGHTS, ID_EJECTINGBRASS, ID_FORCEMODEL, ID_HIGHQUALITYSKY, ID_IDENTIFYTARGET, ID_SIMPLEITEMS, ID_SYNCEVERYFRAME, ID_WALLMARKS, preferences_t::identifytarget, s_preferences, preferences_t::simpleitems, preferences_t::synceveryframe, trap_Cvar_Reset(), trap_Cvar_SetValue(), UI_PopMenu(), and preferences_t::wallmarks.

00107                                                              {
00108     if( notification != QM_ACTIVATED ) {
00109         return;
00110     }
00111 
00112     switch( ((menucommon_s*)ptr)->id ) {
00113     case ID_CROSSHAIR:
00114         s_preferences.crosshair.curvalue++;
00115         if( s_preferences.crosshair.curvalue == NUM_CROSSHAIRS ) {
00116             s_preferences.crosshair.curvalue = 0;
00117         }
00118         trap_Cvar_SetValue( "cg_drawCrosshair", s_preferences.crosshair.curvalue );
00119         break;
00120 
00121     case ID_SIMPLEITEMS:
00122         trap_Cvar_SetValue( "cg_simpleItems", s_preferences.simpleitems.curvalue );
00123         break;
00124 
00125     case ID_HIGHQUALITYSKY:
00126         trap_Cvar_SetValue( "r_fastsky", !s_preferences.highqualitysky.curvalue );
00127         break;
00128 
00129     case ID_EJECTINGBRASS:
00130         if ( s_preferences.brass.curvalue )
00131             trap_Cvar_Reset( "cg_brassTime" );
00132         else
00133             trap_Cvar_SetValue( "cg_brassTime", 0 );
00134         break;
00135 
00136     case ID_WALLMARKS:
00137         trap_Cvar_SetValue( "cg_marks", s_preferences.wallmarks.curvalue );
00138         break;
00139 
00140     case ID_DYNAMICLIGHTS:
00141         trap_Cvar_SetValue( "r_dynamiclight", s_preferences.dynamiclights.curvalue );
00142         break;      
00143 
00144     case ID_IDENTIFYTARGET:
00145         trap_Cvar_SetValue( "cg_drawCrosshairNames", s_preferences.identifytarget.curvalue );
00146         break;
00147 
00148     case ID_SYNCEVERYFRAME:
00149         trap_Cvar_SetValue( "r_finish", s_preferences.synceveryframe.curvalue );
00150         break;
00151 
00152     case ID_FORCEMODEL:
00153         trap_Cvar_SetValue( "cg_forcemodel", s_preferences.forcemodel.curvalue );
00154         break;
00155 
00156     case ID_DRAWTEAMOVERLAY:
00157         trap_Cvar_SetValue( "cg_drawTeamOverlay", s_preferences.drawteamoverlay.curvalue );
00158         break;
00159 
00160     case ID_ALLOWDOWNLOAD:
00161         trap_Cvar_SetValue( "cl_allowDownload", s_preferences.allowdownload.curvalue );
00162         trap_Cvar_SetValue( "sv_allowDownload", s_preferences.allowdownload.curvalue );
00163         break;
00164 
00165     case ID_BACK:
00166         UI_PopMenu();
00167         break;
00168     }
00169 }

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void Preferences_MenuInit void   )  [static]
 

Definition at line 221 of file ui_preferences.c.

References preferences_t::allowdownload, preferences_t::back, preferences_t::banner, BIGCHAR_HEIGHT, menucommon_s::bottom, preferences_t::brass, menucommon_s::callback, menutext_s::color, preferences_t::crosshair, preferences_t::drawteamoverlay, preferences_t::dynamiclights, menucommon_s::flags, menubitmap_s::focuspic, preferences_t::forcemodel, preferences_t::framel, preferences_t::framer, _tag_menuframework::fullscreen, menuradiobutton_s::generic, menulist_s::generic, menubitmap_s::generic, menutext_s::generic, menubitmap_s::height, preferences_t::highqualitysky, menucommon_s::id, preferences_t::identifytarget, menulist_s::itemnames, menucommon_s::left, memset(), preferences_t::menu, Menu_AddItem(), menucommon_s::name, menucommon_s::ownerdraw, Preferences_Cache(), Preferences_SetMenuItems(), PREFERENCES_X_POS, QMF_LEFT_JUSTIFY, QMF_NODEFAULTINIT, QMF_PULSEIFFOCUS, QMF_SMALLFONT, menucommon_s::right, s_preferences, preferences_t::simpleitems, menutext_s::string, strlen(), menutext_s::style, preferences_t::synceveryframe, menucommon_s::top, menucommon_s::type, preferences_t::wallmarks, menubitmap_s::width, _tag_menuframework::wrapAround, menucommon_s::x, y, and menucommon_s::y.

Referenced by UI_PreferencesMenu().

00221                                          {
00222     int             y;
00223 
00224     memset( &s_preferences, 0 ,sizeof(preferences_t) );
00225 
00226     Preferences_Cache();
00227 
00228     s_preferences.menu.wrapAround = qtrue;
00229     s_preferences.menu.fullscreen = qtrue;
00230 
00231     s_preferences.banner.generic.type  = MTYPE_BTEXT;
00232     s_preferences.banner.generic.x     = 320;
00233     s_preferences.banner.generic.y     = 16;
00234     s_preferences.banner.string        = "GAME OPTIONS";
00235     s_preferences.banner.color         = color_white;
00236     s_preferences.banner.style         = UI_CENTER;
00237 
00238     s_preferences.framel.generic.type  = MTYPE_BITMAP;
00239     s_preferences.framel.generic.name  = ART_FRAMEL;
00240     s_preferences.framel.generic.flags = QMF_INACTIVE;
00241     s_preferences.framel.generic.x     = 0;
00242     s_preferences.framel.generic.y     = 78;
00243     s_preferences.framel.width         = 256;
00244     s_preferences.framel.height        = 329;
00245 
00246     s_preferences.framer.generic.type  = MTYPE_BITMAP;
00247     s_preferences.framer.generic.name  = ART_FRAMER;
00248     s_preferences.framer.generic.flags = QMF_INACTIVE;
00249     s_preferences.framer.generic.x     = 376;
00250     s_preferences.framer.generic.y     = 76;
00251     s_preferences.framer.width         = 256;
00252     s_preferences.framer.height        = 334;
00253 
00254     y = 144;
00255     s_preferences.crosshair.generic.type        = MTYPE_TEXT;
00256     s_preferences.crosshair.generic.flags       = QMF_PULSEIFFOCUS|QMF_SMALLFONT|QMF_NODEFAULTINIT|QMF_OWNERDRAW;
00257     s_preferences.crosshair.generic.x           = PREFERENCES_X_POS;
00258     s_preferences.crosshair.generic.y           = y;
00259     s_preferences.crosshair.generic.name        = "Crosshair:";
00260     s_preferences.crosshair.generic.callback    = Preferences_Event;
00261     s_preferences.crosshair.generic.ownerdraw   = Crosshair_Draw;
00262     s_preferences.crosshair.generic.id          = ID_CROSSHAIR;
00263     s_preferences.crosshair.generic.top         = y - 4;
00264     s_preferences.crosshair.generic.bottom      = y + 20;
00265     s_preferences.crosshair.generic.left        = PREFERENCES_X_POS - ( ( strlen(s_preferences.crosshair.generic.name) + 1 ) * SMALLCHAR_WIDTH );
00266     s_preferences.crosshair.generic.right       = PREFERENCES_X_POS + 48;
00267 
00268     y += BIGCHAR_HEIGHT+2+4;
00269     s_preferences.simpleitems.generic.type        = MTYPE_RADIOBUTTON;
00270     s_preferences.simpleitems.generic.name        = "Simple Items:";
00271     s_preferences.simpleitems.generic.flags       = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
00272     s_preferences.simpleitems.generic.callback    = Preferences_Event;
00273     s_preferences.simpleitems.generic.id          = ID_SIMPLEITEMS;
00274     s_preferences.simpleitems.generic.x           = PREFERENCES_X_POS;
00275     s_preferences.simpleitems.generic.y           = y;
00276 
00277     y += BIGCHAR_HEIGHT;
00278     s_preferences.wallmarks.generic.type          = MTYPE_RADIOBUTTON;
00279     s_preferences.wallmarks.generic.name          = "Marks on Walls:";
00280     s_preferences.wallmarks.generic.flags         = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
00281     s_preferences.wallmarks.generic.callback      = Preferences_Event;
00282     s_preferences.wallmarks.generic.id            = ID_WALLMARKS;
00283     s_preferences.wallmarks.generic.x             = PREFERENCES_X_POS;
00284     s_preferences.wallmarks.generic.y             = y;
00285 
00286     y += BIGCHAR_HEIGHT+2;
00287     s_preferences.brass.generic.type              = MTYPE_RADIOBUTTON;
00288     s_preferences.brass.generic.name              = "Ejecting Brass:";
00289     s_preferences.brass.generic.flags             = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
00290     s_preferences.brass.generic.callback          = Preferences_Event;
00291     s_preferences.brass.generic.id                = ID_EJECTINGBRASS;
00292     s_preferences.brass.generic.x                 = PREFERENCES_X_POS;
00293     s_preferences.brass.generic.y                 = y;
00294 
00295     y += BIGCHAR_HEIGHT+2;
00296     s_preferences.dynamiclights.generic.type      = MTYPE_RADIOBUTTON;
00297     s_preferences.dynamiclights.generic.name      = "Dynamic Lights:";
00298     s_preferences.dynamiclights.generic.flags     = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
00299     s_preferences.dynamiclights.generic.callback  = Preferences_Event;
00300     s_preferences.dynamiclights.generic.id        = ID_DYNAMICLIGHTS;
00301     s_preferences.dynamiclights.generic.x         = PREFERENCES_X_POS;
00302     s_preferences.dynamiclights.generic.y         = y;
00303 
00304     y += BIGCHAR_HEIGHT+2;
00305     s_preferences.identifytarget.generic.type     = MTYPE_RADIOBUTTON;
00306     s_preferences.identifytarget.generic.name     = "Identify Target:";
00307     s_preferences.identifytarget.generic.flags    = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
00308     s_preferences.identifytarget.generic.callback = Preferences_Event;
00309     s_preferences.identifytarget.generic.id       = ID_IDENTIFYTARGET;
00310     s_preferences.identifytarget.generic.x        = PREFERENCES_X_POS;
00311     s_preferences.identifytarget.generic.y        = y;
00312 
00313     y += BIGCHAR_HEIGHT+2;
00314     s_preferences.highqualitysky.generic.type     = MTYPE_RADIOBUTTON;
00315     s_preferences.highqualitysky.generic.name     = "High Quality Sky:";
00316     s_preferences.highqualitysky.generic.flags    = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
00317     s_preferences.highqualitysky.generic.callback = Preferences_Event;
00318     s_preferences.highqualitysky.generic.id       = ID_HIGHQUALITYSKY;
00319     s_preferences.highqualitysky.generic.x        = PREFERENCES_X_POS;
00320     s_preferences.highqualitysky.generic.y        = y;
00321 
00322     y += BIGCHAR_HEIGHT+2;
00323     s_preferences.synceveryframe.generic.type     = MTYPE_RADIOBUTTON;
00324     s_preferences.synceveryframe.generic.name     = "Sync Every Frame:";
00325     s_preferences.synceveryframe.generic.flags    = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
00326     s_preferences.synceveryframe.generic.callback = Preferences_Event;
00327     s_preferences.synceveryframe.generic.id       = ID_SYNCEVERYFRAME;
00328     s_preferences.synceveryframe.generic.x        = PREFERENCES_X_POS;
00329     s_preferences.synceveryframe.generic.y        = y;
00330 
00331     y += BIGCHAR_HEIGHT+2;
00332     s_preferences.forcemodel.generic.type     = MTYPE_RADIOBUTTON;
00333     s_preferences.forcemodel.generic.name     = "Force Player Models:";
00334     s_preferences.forcemodel.generic.flags    = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
00335     s_preferences.forcemodel.generic.callback = Preferences_Event;
00336     s_preferences.forcemodel.generic.id       = ID_FORCEMODEL;
00337     s_preferences.forcemodel.generic.x        = PREFERENCES_X_POS;
00338     s_preferences.forcemodel.generic.y        = y;
00339 
00340     y += BIGCHAR_HEIGHT+2;
00341     s_preferences.drawteamoverlay.generic.type     = MTYPE_SPINCONTROL;
00342     s_preferences.drawteamoverlay.generic.name     = "Draw Team Overlay:";
00343     s_preferences.drawteamoverlay.generic.flags    = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
00344     s_preferences.drawteamoverlay.generic.callback = Preferences_Event;
00345     s_preferences.drawteamoverlay.generic.id       = ID_DRAWTEAMOVERLAY;
00346     s_preferences.drawteamoverlay.generic.x        = PREFERENCES_X_POS;
00347     s_preferences.drawteamoverlay.generic.y        = y;
00348     s_preferences.drawteamoverlay.itemnames         = teamoverlay_names;
00349 
00350     y += BIGCHAR_HEIGHT+2;
00351     s_preferences.allowdownload.generic.type     = MTYPE_RADIOBUTTON;
00352     s_preferences.allowdownload.generic.name       = "Automatic Downloading:";
00353     s_preferences.allowdownload.generic.flags      = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
00354     s_preferences.allowdownload.generic.callback = Preferences_Event;
00355     s_preferences.allowdownload.generic.id       = ID_ALLOWDOWNLOAD;
00356     s_preferences.allowdownload.generic.x          = PREFERENCES_X_POS;
00357     s_preferences.allowdownload.generic.y          = y;
00358 
00359     y += BIGCHAR_HEIGHT+2;
00360     s_preferences.back.generic.type     = MTYPE_BITMAP;
00361     s_preferences.back.generic.name     = ART_BACK0;
00362     s_preferences.back.generic.flags    = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
00363     s_preferences.back.generic.callback = Preferences_Event;
00364     s_preferences.back.generic.id       = ID_BACK;
00365     s_preferences.back.generic.x        = 0;
00366     s_preferences.back.generic.y        = 480-64;
00367     s_preferences.back.width            = 128;
00368     s_preferences.back.height           = 64;
00369     s_preferences.back.focuspic         = ART_BACK1;
00370 
00371     Menu_AddItem( &s_preferences.menu, &s_preferences.banner );
00372     Menu_AddItem( &s_preferences.menu, &s_preferences.framel );
00373     Menu_AddItem( &s_preferences.menu, &s_preferences.framer );
00374 
00375     Menu_AddItem( &s_preferences.menu, &s_preferences.crosshair );
00376     Menu_AddItem( &s_preferences.menu, &s_preferences.simpleitems );
00377     Menu_AddItem( &s_preferences.menu, &s_preferences.wallmarks );
00378     Menu_AddItem( &s_preferences.menu, &s_preferences.brass );
00379     Menu_AddItem( &s_preferences.menu, &s_preferences.dynamiclights );
00380     Menu_AddItem( &s_preferences.menu, &s_preferences.identifytarget );
00381     Menu_AddItem( &s_preferences.menu, &s_preferences.highqualitysky );
00382     Menu_AddItem( &s_preferences.menu, &s_preferences.synceveryframe );
00383     Menu_AddItem( &s_preferences.menu, &s_preferences.forcemodel );
00384     Menu_AddItem( &s_preferences.menu, &s_preferences.drawteamoverlay );
00385     Menu_AddItem( &s_preferences.menu, &s_preferences.allowdownload );
00386 
00387     Menu_AddItem( &s_preferences.menu, &s_preferences.back );
00388 
00389     Preferences_SetMenuItems();
00390 }

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void Preferences_SetMenuItems void   )  [static]
 

Definition at line 92 of file ui_preferences.c.

References preferences_t::allowdownload, preferences_t::brass, Com_Clamp(), preferences_t::crosshair, menuradiobutton_s::curvalue, menulist_s::curvalue, preferences_t::drawteamoverlay, preferences_t::dynamiclights, preferences_t::forcemodel, preferences_t::highqualitysky, preferences_t::identifytarget, s_preferences, preferences_t::simpleitems, preferences_t::synceveryframe, trap_Cvar_VariableValue(), and preferences_t::wallmarks.

Referenced by Preferences_MenuInit().

00092                                              {
00093     s_preferences.crosshair.curvalue        = (int)trap_Cvar_VariableValue( "cg_drawCrosshair" ) % NUM_CROSSHAIRS;
00094     s_preferences.simpleitems.curvalue      = trap_Cvar_VariableValue( "cg_simpleItems" ) != 0;
00095     s_preferences.brass.curvalue            = trap_Cvar_VariableValue( "cg_brassTime" ) != 0;
00096     s_preferences.wallmarks.curvalue        = trap_Cvar_VariableValue( "cg_marks" ) != 0;
00097     s_preferences.identifytarget.curvalue   = trap_Cvar_VariableValue( "cg_drawCrosshairNames" ) != 0;
00098     s_preferences.dynamiclights.curvalue    = trap_Cvar_VariableValue( "r_dynamiclight" ) != 0;
00099     s_preferences.highqualitysky.curvalue   = trap_Cvar_VariableValue ( "r_fastsky" ) == 0;
00100     s_preferences.synceveryframe.curvalue   = trap_Cvar_VariableValue( "r_finish" ) != 0;
00101     s_preferences.forcemodel.curvalue       = trap_Cvar_VariableValue( "cg_forcemodel" ) != 0;
00102     s_preferences.drawteamoverlay.curvalue  = Com_Clamp( 0, 3, trap_Cvar_VariableValue( "cg_drawTeamOverlay" ) );
00103     s_preferences.allowdownload.curvalue    = trap_Cvar_VariableValue( "cl_allowDownload" ) != 0;
00104 }

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void UI_PreferencesMenu void   ) 
 

Definition at line 416 of file ui_preferences.c.

References preferences_t::menu, Preferences_MenuInit(), s_preferences, and UI_PushMenu().

00416                                 {
00417     Preferences_MenuInit();
00418     UI_PushMenu( &s_preferences.menu );
00419 }

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Variable Documentation

preferences_t s_preferences [static]
 

Definition at line 81 of file ui_preferences.c.

Referenced by Crosshair_Draw(), Preferences_Cache(), Preferences_Event(), Preferences_MenuInit(), Preferences_SetMenuItems(), and UI_PreferencesMenu().

const char* teamoverlay_names[] [static]
 

Initial value:

{
    "off",
    "upper right",
    "lower right",
    "lower left",
    0
}

Definition at line 83 of file ui_preferences.c.


Generated on Thu Aug 25 14:33:42 2005 for Quake III Arena by  doxygen 1.3.9.1