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00027 #include "ui_local.h"
00028
00029
00030 #define TEAMMAIN_FRAME "menu/art/cut_frame"
00031
00032 #define ID_JOINRED 100
00033 #define ID_JOINBLUE 101
00034 #define ID_JOINGAME 102
00035 #define ID_SPECTATE 103
00036
00037
00038 typedef struct
00039 {
00040 menuframework_s menu;
00041 menubitmap_s frame;
00042 menutext_s joinred;
00043 menutext_s joinblue;
00044 menutext_s joingame;
00045 menutext_s spectate;
00046 } teammain_t;
00047
00048 static teammain_t s_teammain;
00049
00050
00051
00052
00053
00054
00055
00056
00057
00058
00059
00060
00061
00062
00063
00064
00065 static void TeamMain_MenuEvent( void* ptr, int event ) {
00066 if( event != QM_ACTIVATED ) {
00067 return;
00068 }
00069
00070 switch( ((menucommon_s*)ptr)->id ) {
00071 case ID_JOINRED:
00072 trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team red\n" );
00073 UI_ForceMenuOff();
00074 break;
00075
00076 case ID_JOINBLUE:
00077 trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team blue\n" );
00078 UI_ForceMenuOff();
00079 break;
00080
00081 case ID_JOINGAME:
00082 trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team free\n" );
00083 UI_ForceMenuOff();
00084 break;
00085
00086 case ID_SPECTATE:
00087 trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team spectator\n" );
00088 UI_ForceMenuOff();
00089 break;
00090 }
00091 }
00092
00093
00094
00095
00096
00097
00098
00099 void TeamMain_MenuInit( void ) {
00100 int y;
00101 int gametype;
00102 char info[MAX_INFO_STRING];
00103
00104 memset( &s_teammain, 0, sizeof(s_teammain) );
00105
00106 TeamMain_Cache();
00107
00108 s_teammain.menu.wrapAround = qtrue;
00109 s_teammain.menu.fullscreen = qfalse;
00110
00111 s_teammain.frame.generic.type = MTYPE_BITMAP;
00112 s_teammain.frame.generic.flags = QMF_INACTIVE;
00113 s_teammain.frame.generic.name = TEAMMAIN_FRAME;
00114 s_teammain.frame.generic.x = 142;
00115 s_teammain.frame.generic.y = 118;
00116 s_teammain.frame.width = 359;
00117 s_teammain.frame.height = 256;
00118
00119 y = 194;
00120
00121 s_teammain.joinred.generic.type = MTYPE_PTEXT;
00122 s_teammain.joinred.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
00123 s_teammain.joinred.generic.id = ID_JOINRED;
00124 s_teammain.joinred.generic.callback = TeamMain_MenuEvent;
00125 s_teammain.joinred.generic.x = 320;
00126 s_teammain.joinred.generic.y = y;
00127 s_teammain.joinred.string = "JOIN RED";
00128 s_teammain.joinred.style = UI_CENTER|UI_SMALLFONT;
00129 s_teammain.joinred.color = colorRed;
00130 y += 20;
00131
00132 s_teammain.joinblue.generic.type = MTYPE_PTEXT;
00133 s_teammain.joinblue.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
00134 s_teammain.joinblue.generic.id = ID_JOINBLUE;
00135 s_teammain.joinblue.generic.callback = TeamMain_MenuEvent;
00136 s_teammain.joinblue.generic.x = 320;
00137 s_teammain.joinblue.generic.y = y;
00138 s_teammain.joinblue.string = "JOIN BLUE";
00139 s_teammain.joinblue.style = UI_CENTER|UI_SMALLFONT;
00140 s_teammain.joinblue.color = colorRed;
00141 y += 20;
00142
00143 s_teammain.joingame.generic.type = MTYPE_PTEXT;
00144 s_teammain.joingame.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
00145 s_teammain.joingame.generic.id = ID_JOINGAME;
00146 s_teammain.joingame.generic.callback = TeamMain_MenuEvent;
00147 s_teammain.joingame.generic.x = 320;
00148 s_teammain.joingame.generic.y = y;
00149 s_teammain.joingame.string = "JOIN GAME";
00150 s_teammain.joingame.style = UI_CENTER|UI_SMALLFONT;
00151 s_teammain.joingame.color = colorRed;
00152 y += 20;
00153
00154 s_teammain.spectate.generic.type = MTYPE_PTEXT;
00155 s_teammain.spectate.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
00156 s_teammain.spectate.generic.id = ID_SPECTATE;
00157 s_teammain.spectate.generic.callback = TeamMain_MenuEvent;
00158 s_teammain.spectate.generic.x = 320;
00159 s_teammain.spectate.generic.y = y;
00160 s_teammain.spectate.string = "SPECTATE";
00161 s_teammain.spectate.style = UI_CENTER|UI_SMALLFONT;
00162 s_teammain.spectate.color = colorRed;
00163 y += 20;
00164
00165 trap_GetConfigString(CS_SERVERINFO, info, MAX_INFO_STRING);
00166 gametype = atoi( Info_ValueForKey( info,"g_gametype" ) );
00167
00168
00169 switch( gametype ) {
00170 case GT_SINGLE_PLAYER:
00171 case GT_FFA:
00172 case GT_TOURNAMENT:
00173 s_teammain.joinred.generic.flags |= QMF_GRAYED;
00174 s_teammain.joinblue.generic.flags |= QMF_GRAYED;
00175 break;
00176
00177 default:
00178 case GT_TEAM:
00179 case GT_CTF:
00180 s_teammain.joingame.generic.flags |= QMF_GRAYED;
00181 break;
00182 }
00183
00184 Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.frame );
00185 Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.joinred );
00186 Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.joinblue );
00187 Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.joingame );
00188 Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.spectate );
00189 }
00190
00191
00192
00193
00194
00195
00196
00197 void TeamMain_Cache( void ) {
00198 trap_R_RegisterShaderNoMip( TEAMMAIN_FRAME );
00199 }
00200
00201
00202
00203
00204
00205
00206
00207 void UI_TeamMainMenu( void ) {
00208 TeamMain_MenuInit();
00209 UI_PushMenu ( &s_teammain.menu );
00210 }