#include "ui_local.h"
Include dependency graph for ui_team.c:

Go to the source code of this file.
Data Structures | |
| struct | teammain_t |
Defines | |
| #define | ID_JOINBLUE 101 |
| #define | ID_JOINGAME 102 |
| #define | ID_JOINRED 100 |
| #define | ID_SPECTATE 103 |
| #define | TEAMMAIN_FRAME "menu/art/cut_frame" |
Functions | |
| void | TeamMain_Cache (void) |
| void | TeamMain_MenuEvent (void *ptr, int event) |
| void | TeamMain_MenuInit (void) |
| void | UI_TeamMainMenu (void) |
Variables | |
| teammain_t | s_teammain |
|
|
Definition at line 33 of file ui_team.c. Referenced by TeamMain_MenuEvent(). |
|
|
Definition at line 34 of file ui_team.c. Referenced by TeamMain_MenuEvent(). |
|
|
Definition at line 32 of file ui_team.c. Referenced by TeamMain_MenuEvent(). |
|
|
|
|
|
Definition at line 30 of file ui_team.c. Referenced by TeamMain_Cache(). |
|
|
Definition at line 197 of file ui_team.c. References TEAMMAIN_FRAME, and trap_R_RegisterShaderNoMip(). 00197 {
00198 trap_R_RegisterShaderNoMip( TEAMMAIN_FRAME );
00199 }
|
Here is the call graph for this function:

|
||||||||||||
|
Definition at line 65 of file ui_team.c. References EXEC_APPEND, ID_JOINBLUE, ID_JOINGAME, ID_JOINRED, ID_SPECTATE, trap_Cmd_ExecuteText(), and UI_ForceMenuOff(). 00065 {
00066 if( event != QM_ACTIVATED ) {
00067 return;
00068 }
00069
00070 switch( ((menucommon_s*)ptr)->id ) {
00071 case ID_JOINRED:
00072 trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team red\n" );
00073 UI_ForceMenuOff();
00074 break;
00075
00076 case ID_JOINBLUE:
00077 trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team blue\n" );
00078 UI_ForceMenuOff();
00079 break;
00080
00081 case ID_JOINGAME:
00082 trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team free\n" );
00083 UI_ForceMenuOff();
00084 break;
00085
00086 case ID_SPECTATE:
00087 trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team spectator\n" );
00088 UI_ForceMenuOff();
00089 break;
00090 }
00091 }
|
Here is the call graph for this function:

|
Here is the call graph for this function:

|
|
Definition at line 207 of file ui_team.c. References teammain_t::menu, s_teammain, TeamMain_MenuInit(), and UI_PushMenu(). 00207 {
00208 TeamMain_MenuInit();
00209 UI_PushMenu ( &s_teammain.menu );
00210 }
|
Here is the call graph for this function:

|
|
Definition at line 48 of file ui_team.c. Referenced by TeamMain_MenuInit(), and UI_TeamMainMenu(). |
1.3.9.1