1 #ifndef MUDLET_ACTIONUNIT_H 2 #define MUDLET_ACTIONUNIT_H 62 void reParentAction(
int childID,
int oldParentID,
int newParentID,
int parentPostion = -1,
int childPosition = -1);
98 #endif // MUDLET_ACTIONUNIT_H
bool registerAction(TAction *pT)
void _uninstall(TAction *pChild, const QString &packageName)
void hideToolBar(const QString &)
std::vector< TAction * > findActionsByName(const QString &)
QPointer< TEasyButtonBar > mpEasyButtonBar
void addActionRootNode(TAction *pT, int parentPosition=-1, int childPosition=-1)
std::list< TAction * > mActionRootNodeList
TAction * getActionPrivate(int id)
std::list< QPointer< TEasyButtonBar > > getEasyButtonBarList()
std::list< QPointer< TToolBar > > mToolBarList
QList< TAction * > uninstallList
TAction * findAction(const QString &)
std::list< QPointer< TEasyButtonBar > > mEasyButtonBarList
TAction * getAction(int id)
TAction * getHeadAction(TToolBar *)
void removeAction(TAction *)
void reParentAction(int childID, int oldParentID, int newParentID, int parentPostion=-1, int childPosition=-1)
void unregisterAction(TAction *pT)
void uninstall(const QString &)
void constructToolbar(TAction *, TToolBar *pTB)
QMap< int, TAction * > mActionMap
std::list< TAction * > getActionRootNodeList()
std::list< QPointer< TToolBar > > getToolBarList()
void showToolBar(const QString &)
void addAction(TAction *pT)
QPointer< TToolBar > mpToolBar
void removeActionRootNode(TAction *pT)